DWG to FBX Conversion Workflow
This workflow demonstrates importing AutoCAD DWG files and exporting them as FBX for use in game engines, XR applications, or other 3D software.
Step-by-Step Process
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Launch 3ds Max

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Import DWG File
- Go to File → Import

- Select your DWG file and click Open

- Go to File → Import
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Configure Import Settings
- Adjust mesh smoothing, model scale, lights, and other import options
- Click OK to import

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Verify Imported Geometry
Imported DWG appears in the viewport:

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Export as FBX
- Go to File → Export (or Export Selected)

- Go to File → Export (or Export Selected)
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Configure FBX Export
- Choose FBX format and specify filename

- Set geometry presets (scale, smoothing, etc.)
- Click OK to export
- Choose FBX format and specify filename
Result
FBX file successfully exported and ready for use in Unity, Unreal Engine, or other 3D applications.