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DWG to FBX Conversion Workflow

This workflow demonstrates importing AutoCAD DWG files and exporting them as FBX for use in game engines, XR applications, or other 3D software.

Step-by-Step Process

  1. Launch 3ds Max

  2. Import DWG File

    • Go to File → Import
    • Select your DWG file and click Open
  3. Configure Import Settings

    • Adjust mesh smoothing, model scale, lights, and other import options
    • Click OK to import
  4. Verify Imported Geometry
    Imported DWG appears in the viewport:

  5. Export as FBX

    • Go to File → Export (or Export Selected)
  6. Configure FBX Export

    • Choose FBX format and specify filename
    • Set geometry presets (scale, smoothing, etc.)
    • Click OK to export

Result

FBX file successfully exported and ready for use in Unity, Unreal Engine, or other 3D applications.