Autodesk Maya Workflow-2
Animation.
Normal Animation:
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The 3D object which came from the Modelling can be Animated here.
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If we notice below there the time lapse visible.
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In pressing the S button, the key appears in the red color. It means the keyis applied.

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Now by using X Y Z axis we can make the Animation. As like this


- If we click on Play it will play the Animation. How we did by using the Axis.
Rig Animation:
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Similarly for rig animation the same process will be carried out.
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Select the Shape in the menu. As here am selecting the Cylinder to Rig Animation.


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Select Rigging workbench
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Go to select on the menu and select Create joints icon.
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Select joints after Mesh Go to Skin and add Blend Skin. So that it will Appear in the viewer.

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By using the joints, we can create animation based on joints.
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In the timeline by pressing S key, we can provide keys.

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We can do animations by giving keys and movements of the joint.
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Click on open windows menu option and select animation editor then graph editor option will appear. So that we can give the Smoothness for the Animation.

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Graph editor we can used to edit the smoothness of the keys.

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We can also do rig animation for Fbx files also.