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Autodesk Maya Workflow-2

Animation.

Normal Animation:

  • The 3D object which came from the Modelling can be Animated here.

  • If we notice below there the time lapse visible.

  • In pressing the S button, the key appears in the red color. It means the keyis applied.

  • Now by using X Y Z axis we can make the Animation. As like this

  • If we click on Play it will play the Animation. How we did by using the Axis.

Rig Animation:

  • Similarly for rig animation the same process will be carried out.

  • Select the Shape in the menu. As here am selecting the Cylinder to Rig Animation.

  • Select Rigging workbench

  • Go to select on the menu and select Create joints icon.

  • Select joints after Mesh Go to Skin and add Blend Skin. So that it will Appear in the viewer.

  • By using the joints, we can create animation based on joints.

  • In the timeline by pressing S key, we can provide keys.

  • We can do animations by giving keys and movements of the joint.

  • Click on open windows menu option and select animation editor then graph editor option will appear. So that we can give the Smoothness for the Animation.

  • Graph editor we can used to edit the smoothness of the keys.

  • We can also do rig animation for Fbx files also.