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Cyclone3DR Workflow-1

Creating Mesh with texture in Cyclone 3DR

  • To create mesh, it requires point cloud data. ex: LGS, PTX, .E57, PTS, LAS .... Etc

  • We are generating with. LGS format file.

  • Open the "Cyclone 3DR" application interface shown below.

  • Open "File" menu and click on "Import" to select "browse".

  • Locate the file and click on "open". image

  • After remove "images" and select and "cloud". A screenshot
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  • Click on "import".

  • It takes some time import. image

  • Entire Cloud shown Below. image

  • To create a mesh first selecting required area. Some cases we cannot see the area, so we must choose limit box.

  • To View the cloud in limit box, click on "View" menu and select "limit box" and there is down arrow, click on that and select "auto limit box" option. image

  • Limit box will appear shown In below image. A computer generated
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  • To activate the limit box press "CTRL + spacebar".

  • In limit box there are different option to move the limit box.

    • Plane mode: only any of side can move the plane but other edges will constant. A screenshot of a computer Description automatically
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    • Free mode: entire limit box can move in all direction. image

    • Slice mode: in this option Limit box will move along axis. image

  • Do required limit box option to find your object to create mesh. image

  • After that turn of your Limit box. image image

  • Select point cloud. image

  • Go to "surface modelling" option and select "scan to mesh".

  • Adjust your parameters and click on "Ok" to generate mesh. A
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  • It takes some time to generate mesh. A screenshot of a video game Description automatically
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  • Generated mesh shown below. A computer screen shot of a machine Description automatically
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  • To remove unwanted mesh, go to "surface modelling" menu and select "clean and separate" option. A computer screen shot of a machine
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  • In bottom those are the types to capture mesh. Select free because it has any shape to capture.image

  • Select the unwanted mesh like below image. A computer screen shot of
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  • Selected area will be highlighted in below image. image

  • If highlighted are to be delete, select "delete" or remain area to delete select "keep" for outside area. After that click "OK" to continue. A black rectangular object with a black border
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  • Cleaned are shown Below. A screenshot of a computer generated image
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  • But it looks uneven surface and voids are there. So, to fill holes go to "fill holes" in same menu.A screenshot of a computer
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  • To fill all holes press "CTRL + A" to select all holes. And "OK,Exit". image

  • After that mesh shown below. image

  • To view the mesh with texture go to Layers and select your mesh. image

  • Right click on layer and select "texture".

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  • To export the cloud the go to "File" menu and select "export". After that click on "File to export" option and locate the path.image

  • It has different formats to save the file. image

  • Select your format and check whether texture is selected are not . image

  • And click on "Export" to save the file. A grey box with white
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